YU-GI-OH! 4012927843864 Trading Card Game Speed Duel: Battle City Box

£7.995
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YU-GI-OH! 4012927843864 Trading Card Game Speed Duel: Battle City Box

YU-GI-OH! 4012927843864 Trading Card Game Speed Duel: Battle City Box

RRP: £15.99
Price: £7.995
£7.995 FREE Shipping

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Description

This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand. All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target. FLIP: Select 1 monster your opponent controls, and destroy it. When this card is sent directly from your hand to the Graveyard, select 1 Flip Effect Monster in your Graveyard, except this card, and return it to your hand.

Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card. This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand. To use a card in Speed Duel it must have the Speed Duel symbol on the card. Cards without the symbol are not legal, but Speed Duel cards can be used in the Yu-Gi-Oh! TCG. Skill Cards may only be used in Speed Duel. Attention Duelists! The Battle City Tournament is underway! In the Yu-Gi-Oh! Trading Card Game (TCG) Speed Duel: Streets of Battle City box, you and your friends can take on the roles of Yugi Muto and Joey Wheeler as they Duel their way to the Battle City quarterfinals. But don’t expect it to be easy – many other Duelists have the same goal!Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.) October 2023 “RUSH DUEL” IS OUT NOW IN YU-GI-OH! DUEL LINKS ENJOY A DYNAMIC NEW WAY TO DUEL ON MOBILE & PC This monster can only be Ritual Summoned with the Ritual Magic Card, Revival of Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand." This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the Graveyard; Target 1 monster on the field; return that target to the hand. Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.

When a monster(s) is destroyed by battle and sent to your Graveyard: Discard your entire hand to target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK. During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.) Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field.

Set Contents:

When this card is sent to the Graveyard, you can select 1 monster on the field and equip it with this card. The equipped monster loses 500 ATK.

Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls. The skill card “It’s Jinzo!” has the ability to protect your Jinzo for multiple turns, not only that, you could also draw EACH TURN while you have a Jinzo on the field. Final comments Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card. Target 1 Set card in your opponent's Spell & Trap Zone and declare 1 type (Monster, Spell or Trap), then reveal the face-down card, and if it is the declared card type, it cannot be activated this turn. During your Main Phase, while you control "Slifer the Sky Dragon", draw until you have 4 cards in your hand.Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300. When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.



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